AI Insights · Timothy · October 2023
Top 5 First Person Games on Android in Oceania Q3 2023
Discover the performance trends of the top 5 first person games on the Android platform in Oceania during the third quarter of 2023, based on data from Sensor Tower.
In the third quarter of 2023, the top 5 first person games on the Android platform in Oceania showed varied performance metrics in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at the trends for each game.
Call of Duty: Mobile Season 8 from Activision Publishing, Inc. saw its weekly revenue peak at approximately $86.9K in mid-July, followed by fluctuations that ended with around $44.2K in the last week of September. Weekly downloads were relatively stable, ranging between 2.2K and 2.9K throughout the quarter. Active users hovered around 26K to 27K, maintaining a consistent user base.
Minecraft by Mojang experienced a steady decline in weekly revenue from $16.8K at the start of July to about $12.2K in early September, with a slight recovery to $15.9K by the end of the quarter. Downloads saw a significant drop from around 2.2K in mid-July to as low as 490 by the end of September. Active users remained relatively high, fluctuating between 154K and 174K.
Chapters: Interactive Stories from Crazy Maple Studio Dev showed consistent weekly revenue, peaking at $13.8K at the end of September. Downloads varied, reaching a high of 779 in mid-September. The game’s active user count increased gradually from 1.7K in late June to approximately 2.2K by the end of the quarter.
Fishing Clash: Sport Simulator by Ten Square Games exhibited a fluctuating revenue pattern, starting at $7.8K and ending at $7.6K. Downloads showed significant variability, peaking at 2.3K in the last week of September. Active users ranged from 16.9K to 23.6K, with notable peaks in early July and late September.
Choices: Stories You Play by Pixelberry saw a decline in weekly revenue from $6.1K at the beginning of July to $3.5K in early September, followed by a slight increase to $4.8K by the end of the quarter. Downloads remained relatively low, with a peak of 719 in early July and a low of 412 in mid-September. Active users fluctuated between 2K and 2.7K, with a notable dip in early September.
For more detailed insights and data, visit Sensor Tower.